Calle Wahlstedt

Calle Wahlstedt

Gameplay & Systems Designer

You've found my corner of the internet. Feel free to look around!

About Me

Learn more about me as a person!

Get to know me!

Yo! My name is Calle Wahlstedt. I am a Systems and Gameplay Designer with a knack for the technical and empathetic aspect of development.

Outside of games I am a well-rounded dork with many interests including (but not limited to); Playing instruments, watching and badly critiquing movies, cracking terrible puns and the occasional roleplaying!

Feel free to contact me via any of the following:

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My Skills

Unreal Engine 5
Rapid Prototyping
Agile work principles
Quality assurance
Photoshop & Illustrator
C++
Event & community management

Projects Learn more about the fruits of my labour!

Software Screenshot

Thrift

A stealth platformer akin to Dishonored or the Thief Franchise. The free-vaulting system and its unique blend of platforming and stealth mechanics make the game feel intuitive while the stylized graphics grab the player's attention.

Sneakily learn more
Software Screenshot

Trouble in Loomie Land

Roam Loomie Land and save the loomies with bottled love in this 3D Platformer directed towards a younger audience. Can you find all the bottles and save the loomies from a gloomy fate?

To Loomieland
Software Screenshot

Nip 4 Speed

A surrealistic driving simulator where you're not in the driver's seat. Experience a moody atmosphere by the outskirts of a gloomy city with the fluffiest catnapper.

Wait..a cat driving?